I wrote already about nm which is a great tool to analyze the binaries. This can be used to quickly check whether a binary supports BitCode or not. Just open a terminal where your binary stored and use this command: nm -a -U -A -m <filename> | grep -i bitcode
Category: XCode
Viewing a Viewcontroller of a Storyboard in several device aspects at the same time
The preferred way to design a viewcontroller is using storyboard and use autolayout. To help to set up the layouts properly and at the same time visible check the result open more device layouts in preview mode – it is the best moving it to a separate window. Here are the steps: Open the storyboard […]
Navigating back and forth among Viewcontrollers in Storyboard
In the old days if you wanted to present a ViewController you should call presentModal.. or push… in the code. The problem with this approach is that if you want to modify the presentation you should change the code. To separate this Apple found out the Storyboard – all your ViewControllers in one place. Visually representing the […]
Analyzing binary libraries on Mac
If you want to know the architectures a library supports, just call: lipo -info <libname> lipo is also used to create fat-binaries. If you want to look more deeply into a binary library the easiest way to use nm. NM will list the whole structure of the library together with the public classes/method. It’s under the […]
The case of missing IPA creation option in Xcode
IPA is technically a small install package of iOS platform. You can create it in XCode by creating an archive (Product/Archive menu point) and if the build is ready pressing the Distribution button on the right side of the appearing Organizer window. In the new appearing window just select Save for Enterprise or Ad-Hoc Deployment, sign with […]